Showing posts with label Media Players. Show all posts
Showing posts with label Media Players. Show all posts

Sunday, April 17, 2011

New Archos Tablet Is a Kid's Toy, Not Suitable for Adults

review image
Photo by Archos
Following the rather disastrous reception of its Windows-based Archos 9 PC Tablet, the company is back at the tablet game again with a wholly different approach: A cheap, Android-based tablet with a 7-inch screen.
Stripped to its absolute basics, this is a tablet for the user who expects the bare minimum from his gadgetry. This isn’t a smartphone without the phone — it’s a smartphone without the phone or the smart. Nothing in the tablet takes advantage of the features that even basic Android devices on the market provide. Without multitouch, GPS, an accelerometer, or even a Home button, the use case for the Archos 7 can be frustrating.
Fortunately, the device does offer a couple of key features that make it a shade better than useless, namely a headphone jack and a kickstand so you don’t have to prop it up on your knee.
The OS is stripped down and over a year old, but technically it’s still running Android. That means it has a web browser, an e-mail client, and a few basic applications pre-installed, but nothing that will knock your lederhosen off.
Rather, Archos keeps this device squarely focused on its heritage as a media player, albeit a limited one. Without a hard drive, you’re limited to the 8 GB of onboard Flash memory, expandable up to 32 GB with a microSDHC card. The screen, at 800 x 480 pixels, looks surprisingly good, though the speakers are decidedly not impressive. If nothing else, the Archos 7 is a solid “give it to the kids” media player. Load it up with movies for the car ride or plane and don’t look in the back seat.
If you want to use it for real work, though, you’re in trouble. The touchscreen is almost as buggy and difficult to use as the Archos 9’s, and performance is sluggish. The OS implementation clearly has some issues, too. For example, the device started giving us the “zero battery life” alert after just three hours of video playback, but didn’t actually die until more than 8 and a half hours had passed.
But hey, it’s 200 bucks. If nothing else, that’s extremely cheap for a device with a screen this large. Admittedly the Archos 7 doesn’t do much, but at least it doesn’t pretend to be magical.
WIRED Extremely affordable. Sharp and bright screen. Wi-Fi equipped. Keeps kids quiet better than a ball gag and a roll of duct tape. (Kidding!)
TIRED No hardware features (like an accelerometer) to speak of. Wretched typing experience on old-school resistive touchscreen. Old Android version installed (1.5 not kidding!).
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Multitasking 4th-Gen iPod Touch Is Finger-Swipin' Good

review image
Photo by Jon Snyder For Wired.com
There’s a joke widely told among tech nerds ending with a punch line that goes something like, “I loved my first gen iPod Touch when it could make calls and was called an iPhone.”
The iPod Touch may constitute 40 percent of iOS sales, but the general consensus among gadget hounds is why? Why would you shell out for a device that looks like an iPhone, operates like an iPhone, but doesn’t make calls? (It might be argued that the iPhone doesn’t really make calls either.)
For its 4th generation iPod Touch, Apple has done much to answer this question and labored hard to set the gadget apart from the iPhone. First off, it does not co-opt the iPhone 4’s aluminum and glass ice-cream sandwich design. Instead, the Touch retains a trapezoidal shape with a flat glass front and a smudge-attracting chrome back plate. It’s also extraordinarily thin at 4.4 x 2.3 x 0.28 inches, weighs just 3.6 ounces and flaunts a vibrant 960 x 640, 3.5-inch screen. When compared side-by-side, the iPhone 4 looks rather like a behemoth next to the Touch. But aside from outward appearances, the two devices do share some important similarities.
iPod Touch 2010 4th Generation
Like the processor! Using Apple’s A4 CPU (same chip in the iPhone 4 and iPad) the Touch runs supremely quickly. Scrolling through the OS is swift and simple. Multitasking is also effortless—we ran the music player while engaging in some heavy app usage. If you’ve never FatBoothed a friend while listening to Thunderstruck, then, well I don’t think you’ve truly lived yet.
Overall the VGA quality cam takes some decent images but is not quite as sharp as ones taken with the iPhone 4. Colors are a bit more washed out and there is some distinct noise. Check out the difference below.
iPod Touch 2010 4th Generation
iPod Touch 2010 4th Generation
The rear-facing video cam records at 720p and 30 FPS. The footage is … meh. But it’s also just good enough to stay competitive with video recorders like the Flip. The front-facing cam, designed to work with apps like FaceTime, only operates at VGA resolution but still has 30 FPS.
Speaking of apps, FaceTime is a hoot. The app allows you to video chat with anyone who has iOS 4.1, is easy to set up and conversations are passable but the audio is slightly muddled. Gaming, which is rapidly becoming the iPod touch’s raison d’ĂȘtre, is baked into the software of the Touch. Called GameCenter, it wasn’t active when we received our review unit. We’ll be sure to update the review when this feature becomes active.
And what about media playback? You know, the thing the Touch was designed to do in the first place? Video is smoother than a freshly oiled veal cutlet, while scrolling through the music library is a breeze. Audio playback is sparkling—especially in Apple lossless. As always, it’s wise to steer clear of the garbage earbuds packaged with this thing and upgrade to a grown-up set of headphones.
iPod Touch 2010 4th Generation
So this brings us back to the question at hand: Why get the Touch over say a new iPhone? Good question. When you look at the sum of its parts, the Touch is actually a lot of single-serving devices rolled into one. Its video camera makes it competitive with the Flip, its gaming abilities (while not on par with a Gameboy or PSP) are decent for casual users, and video playback is better than just about any dedicated device available out there. So if you want to trade all of those gadgets in for an all-in-one device, you could do a lot worse than the Touch. It may not make phone calls, but hey, we hear your iPhone doesn’t either.
WIRED Feels impossibly thin—we literally lost the Touch in our own pockets. Looks so sharp you could nearly shave with it. Runner? You’re in luck. Touch supports Nike plus. 802.11b/g/n Wi-Fi support. The display is beautiful, brilliant and mesmerizing. All glory to the hypno-screen!
TIRED Metallic finish collects more fingerprints than the NSA. Higher-end models are fairly costly. No flash on the browser or the camera. Video recording and still-image capture could be a touch (ha!) better.
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Apple's Newest Watch Is … Wait, What? It's an iPod Nano?


What time is it? Who cares! Apple’s newest timepiece puts music, photos and step-counting front-and-center, and lets the minutes fall where they may.
Sure, you can check the time, but that’s hardly the point with this attractive piece of wrist jewelry. Its unisex design goes equally well with a man’s suit, a lady’s sweater or a jogging outfit.
One downside: It doesn’t come with a watchband, so you’ll need to get your own. Fortunately, the clip on the back lets you easily attach it to the strap of your choice.
Unlike almost every other watch we’ve tested, Apple’s Nano has a touch-sensitive, high-resolution LCD display. The interface is a little counterintuitive at first, but it’s no more difficult than anything from Tokyo Flash. As a bonus, you can rotate its face with a twisty two-finger gesture, making it work for you in any orientation.
With its Apple heritage, the Nano is a perfectly usable music player. Available in 8-GB ($150) or 16-GB ($170) models, it has plenty of capacity for storing thousands of songs, and its touchscreen provides a simple, if cramped, interface for selecting tracks. (Tip: Use iTunes to organize playlists before syncing. It’ll make it easier to find the music you want.)
Sound quality is excellent, though the generic white earbuds Apple includes are nothing to shout about. There’s a built-in FM radio player for getting your Ira fix (Flatow and Glass) when podcasts are unavailable.
Sadly, the Nano doesn’t support wireless or Bluetooth headphones, so you’ll need to route a headphone cable from your wrist to your ears. I recommend running it through your sleeve and under your shirt. This is dorky, but practical. And it kind of makes you feel like you’re an extra on The Wire.
The built-in pedometer function sums your steps throughout the day, posting them, if you choose, to Nike’s social site for walkers and general fitness, Nike+ Active.
As a timepiece, it’s comparable to digital watches circa 1978: The screen is usually in a black, juice-conserving state, so to check the time you need to press the power button. If you haven’t set it to “show time on wake,” you’ll also need to swipe left or right a few screens to find the clock face.
Battery life can also be a problem. Apple says it’s rated for 24 hours of music playback. But I left it on a nightstand overnight, only to find it was depleted in the morning. That doesn’t happen with other watches.
And yes, I know it’s really an iPod. I just really like using it as a wristwatch, despite its drawbacks.
WIRED Beautiful if miniscule display. Impressive touch-sensitive interface. Compact, lightweight, minimalist design. Easy-to-use pedometer function. Clock face can be white on black, or the reverse.
TIRED Watchband not included. No wireless headphone support, so you’ll have to string yourself up with headphone wires. Checking the time can take a few steps. Battery life far shorter than most watches.
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